Producing


︎ 5 CP
| SUMMER SEMESTER 2023 | DE:HIVE | HTW-BERLIN

In this course, students acquire an understanding of the basic processes of game development and know the important market segments of their industry. They learn to independently implement production and management methods of the games industry in their own projects.

I complemented the production course led by Prof Bremer by providing in-depth information on the work of a publisher’s  Quality Assurance and User Experience Research department from a publisher’s perspective, based on my experience as a ︎Game UX Researcher at ︎THQ Nordic.