Game and Play
︎ 10 ECTS | WINTER SEMESTER 2021/2022 &
2022/2023
| DE:HIVE | HTW-BERLIN
Led by ︎Prof. Thomas Bremer, this course focused on teaching students how to create analog prototypes of games with a very limited set of available game mechanics.
Students gained a fundamental understanding of game design principles related to economy, movement, and game conditions through practical experience.
I guided the process of design and reflection in several lessons throughout the course in cooperation with ︎Jules Pommier, leading group discussions, and helping students to adopt a productive and respectful feedback culture.