Game and Play


︎ 10 ECTS
| WINTER SEMESTER 2021/2022 & 2022/2023 | DE:HIVE | HTW-BERLIN

Led by ︎Prof. Thomas Bremer, this course focused on teaching students how to create analog prototypes of games with a very limited set of available game mechanics.

Students gained a fundamental understanding of game design principles related to economy, movement, and game conditions through practical experience.

I guided the process of design and reflection in several lessons throughout the course in cooperation with ︎Jules Pommier, leading group discussions, and helping students to adopt a productive and respectful feedback culture.